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Archive for the 'Playin’ Games' Category

3D game inspired by Civilization, for Zeta/Win32

by @ Monday, March 28th, 2005. Filed under Playin' Games

Today, Delija(Zenja) posted a link in the forums to his new development blog for a new OpenGL 3D game that he’s making inspired by the Civilization franchise. He has many screenshots of his progress and the blog is updated frequently. So head on over to his blog to read up on his project which is […]

BeOS Gaming Updates

by @ Thursday, March 3rd, 2005. Filed under Playin' Games

Open Transport Tycoon Deluxe: MYOB posted version 0.3.6 of Open Transport Tycoon Deluxe which he ported to BeOS. This version now has support for DOS game files. So, if you have a DOS version of Transport Tycoon Deluxe it will work with this port. Stargate SG-1: Another update is available explaining Multi Tile Objects in […]

Stargate SG-1 BeOS game updates.

by @ Saturday, February 26th, 2005. Filed under Playin' Games

More progress is being made on the Stargate SG-1 game for the BeOS. There are a few updates that I missed over the past few weeks. First, a new graphics artist named BePower (Paul Curie) joined the project, so there are now 2 graphics artists working on the game. BePower already has some images on […]

Future Boy! nominated for nine awards

by @ Monday, February 21st, 2005. Filed under Playin' Games

The General Coffee Company sent us an e-mail to let us know that FutureBoy! has been nominated for nine XYZZY Awards given to independent adventure games. They are nominated for the follwing categroies; Best Game, Best Writing, Best Story, Best Setting, Best Puzzles, Best Medium, and basically everything except one category. You can find more […]

Future Boy Now

by @ Friday, January 21st, 2005. Filed under Playin' Games

The General Coffee Company sent in word that they have been getting a lot of very positive press coverage lately over their Future Boy! game. From their note to us: A number of these reviews also mention BeOS as one of the supported platforms: it’s nice to see BeOS being mentioned in the more mainstream […]

Stargate SG-1 Game progress update.

by @ Tuesday, January 18th, 2005. Filed under Playin' Games

This is old info that I wanted to post a while back regarding some updates on the Stargate SG-1 game for BeOS that’s being developed. Starting with the latest news from the site first, currently the binaries and source code for the game have been updated and are available for download from the download section […]

The General Coffee Company releases Future Boy!

by @ Tuesday, November 16th, 2004. Filed under Playin' Games

Yesterday, The General Coffee Company Film Productions released their newest game called Future Boy!, and a full version is now available for purchase here. A press release for Future Boy! is available in PDF format. Zetanews has the full press release available in their news article located here. We first learned about Future Boy! several […]

The new

by @ Friday, November 12th, 2004. Filed under Playin' Games

Initially it was reported that was going to close due to a lack of time to maintain the site. But now it seems the site is going to stay after all. The site has a new look which looks great and a new backend used to run and maintain the webpage. A few things […]

Looney updates on Java

by @ Wednesday, November 10th, 2004. Filed under Playin' Games

Bryan Varner has posted some new entries to his blog The Looney Bin. He notes an important accomplishment on Java – a milestone (one of many yet to come) has been hit! Head on over and read the details. Following Bryan’s Waltercon influenced title, the category for this post is also a Waltercon reference – […]

Stargate SG1 for BeOS Update.

by @ Sunday, November 7th, 2004. Filed under Playin' Games

A new compiled version of Vincent Cedric’s (CKJ) SG1 game for BeOS was released a few days ago over at his webpage. This build allows you to see the current progress made on the game so far. You can download the newest build from the Download section of the site. The game uses SDL, so […]

BeMAME update!

by @ Thursday, December 11th, 2003. Filed under Playin' Games

ICO noticed that an updated version of BeMAME can be found over at If you fancy emulators, head on over and check it out. Also, if you see Caz online, thank him for all his hardwork or if you see him in person, buy him a pint of whatever he likes to drink. He […]

Emulated Updates

by @ Thursday, April 3rd, 2003. Filed under Playin' Games

BeEmulated posted a couple of updates right around the “April Fool’s Outage” timeframe that some of you may have missed. First, there’s a new update to BeS9x out with fixes to the full-screen code, among other things. My kids are probably Caz’s greatest fans, Kirby, Zelda, and several other ROMs that have become their favorite […]

New BShisen version!!!

by @ Saturday, May 25th, 2002. Filed under Playin' Games

Okay, worthy of it’s own headline amist all the missed news this past week? Hell Yeah! My all-time favorite BeOS time waster, BShisen, has been uploaded to BeBits. Version 1.3 brings a new level of competition to BShisen – high scores are stored online, pitting you against the times of the greatest Shisen’ers in the […]

BeGames, um, I mean, BGStudios, updates project page

by @ Friday, July 20th, 2001. Filed under Playin' Games

BeGames Studios has updated the Marathon DoomTrooper Project page with new images and descriptions. Joshua Dunham also reminds readers in the BG Studios Newsletter that the MDT Project is always looking for quality and dedicated people to help out with this ambitious project.

Last Chance for your Last Chance

by @ Saturday, June 30th, 2001. Filed under Playin' Games

Well, if you came on the BeOS scene a bit late, or didn’t get the Last Chance package from WCD, fear not… I came across 10 Last Chance packages (which includes Civilization: Call To Power, Eric’s Ultimate Solitare, Axia, Abuse and more), and talked John into signing them. I’ve put them on eBay for your […]

Crossword Puzzles

by @ Tuesday, May 22nd, 2001. Filed under Playin' Games

Eli K. Moore has created a crossword puzzle that he thinks BeOS users would enjoy, so he’d like to share it with the community. You can find the links for both PDF and Gobe format here. Eli will post the solution next week. Have fun!

BeOS Release of Neverwinter Nights Still Planned

by @ Wednesday, May 9th, 2001. Filed under Playin' Games

Scar contacted Trent Oster, Producer of Neverwinter Nights about the BeOS port. Apparently it is still going, although it is falling behind somewhat due to the upcoming E3 expo. Trent had this to say to Scar: The BeOS build is lagging a few weeks behind the PC build, as always. After E3 we are going […]


by @ Thursday, April 26th, 2001. Filed under Playin' Games

So, first off, Like Deej said, I am graduating tommorrow, and gonna be down for the count for a week or two while I get life sorted out. As such, I want to release a rather large project before I go. Ages ago, David Powell and I started working together on a port of the […]

Denizen Entertainment updates

by @ Sunday, April 1st, 2001. Filed under Playin' Games

Denizen Entertainment updated their site a few days ago with news on their long awaited Interlock game system. They have decided to relaunch in a more community effort on the game design end, and generally to refocus on getting the game going and out. To facilitate that, they have built a new site, and are […]

Morphy released!

by @ Sunday, March 18th, 2001. Filed under Playin' Games

Rapture in Venice has released version 1.0 of Morphy Chess, his networked chess client for beos. Its great fun to play, and worth checking out. One caveat: you have to email him to get a username and password on the server first, as new account functionality is not in the app yet.

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