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Haiku R1B1 has been released

by @ Friday, September 28th, 2018. Filed under Haiku

Haiku has now released the long awaited R1 Beta1. This is a major milestone on the road to R1. A lot has happened with Haiku since the last release in 2012. PackageManagement, Google’s Code In contests, lots of bug fixes. Lots of activity at HaikuPorts. With the addition of Qt, and more porting work, there […]

Bep file project

by @ Saturday, January 19th, 2013. Filed under General News

As I hinted in a few places over the past week, I’m looking to start a project to get as many of the open source programs/libraries that are up on Haikuware (and elsewhere) to have a matching .bep file for them on Haikuports. This is a big project, but can be done faster if more […]

Haiku R1Alpha4.1

by @ Saturday, January 12th, 2013. Filed under General News

Haiku recently released there 4th Alpha on the road to R1, this one was Haiku R1Alpha4, quickly followed up a couple days later by 4.1 to fix a couple issues that affected some users. This latest release has proven to be quite stable and is getting decent reviews in the press. So if it’s been […]

Haiku R1 Alpha3 is now released

by @ Monday, June 20th, 2011. Filed under Haiku

It took a bit longer than expected, but Haiku R1 Alpha3 has now been released. To see what’s new and improved in R1 Alpha 3 had on over and read the R1 Alpha3 release notes To download, you can grab it from a mirror, or you can donate over $10US and get a Commemorative CD. […]

Haiku getting ready for Alpha3

by @ Monday, January 31st, 2011. Filed under General News

There is talk again on the haiku-dev mailing list about a possible Alpha3 release soon. Things we can expect to see in the upcoming release are some of the things that were worked on by Google Code In students, such as better support for more languages, a couple new screensavers, improved (optional) SDL libraries, etc. […]

Haiku releases their second Alpha, on the way to R1.

by @ Sunday, May 9th, 2010. Filed under Haiku

With this latest Alpha, Haiku now has introduced basic WiFi support with WEP encryption, and a spiffy new web browser based on WebKit called Web Positive. It also sports many more bug fixes and other improvements over Alpha1 which was released September 14th, 2009. There’s also the new locale kit which allows localization/translation. For those […]

Haiku gets 7 students for Google Summer of Code 2010

by @ Monday, April 26th, 2010. Filed under Haiku

Google announced today the accepted students for Google Summer of Code 2010. Haiku gets 7 students this year. This is Haiku’s 4th year in the GSoC, in 2007 they had 8 students, in 2008 they had 5 students and in 2009 they had 6 students. Among this years projects are x86-64 support, IPv6, Media Player/ […]

Haiku gains “Stack and Tile” interface

by @ Wednesday, October 28th, 2009. Filed under Haiku

We saw the videos from the University of Aukland, and then got to try out the patches, but now the Stack and Tile code has been added to Haiku as of r33814. It allows you to stack any window onto another window or windows, or you can tile windows into groups, or do both at […]

Haiku R1 Alpha1 is now out!

by @ Sunday, September 13th, 2009. Filed under Haiku

After many years of development, there is now a first alpha release of Haiku. This release is mostly aimed at developers, but many will be checking it out to see just how far the project has come. So head on over to and grab your copy, burn it to CD and mark it with […]

Haiku Alpha1 just days away

by @ Tuesday, September 8th, 2009. Filed under Haiku

Work on Haiku has been progressing at a fast pace this past few weeks. They did a feature freeze on August 23rd and have been working on bug fixes since then. There’s been some minor features added mostly to improve the live CD experience. That’s right, there will be an .iso and it can be […]

Haiku Google Summer of Code Interview with Bryce Groff

by @ Wednesday, May 13th, 2009. Filed under Haiku

Here’s another one of our interviews with the Haiku Google Summer of Code students, this time with Bryce Groff, who was one of the six who were selected for this years GSoC for Haiku. Tell us about yourself Sure. My name is Bryce Groff. I am finishing my undergraduate at the University of Hawaii at […]

Haiku Google Summer of Code Interview with Chico Chen

by @ Sunday, May 10th, 2009. Filed under Haiku

Here’s the third in our series of interviews with the students who applied for this year’s Google Summer of Code for Haiku, this time with Chico Chen. Tell us about yourself I am a first-year graduate student in Graduate University of Chinese Academy of Sciences now. My Major is basic software and Trusted Computing. I […]

Haiku Google Summer of Code Interview with Henri Vettenranta

by @ Thursday, May 7th, 2009. Filed under Haiku

Tell us about yourself I’m Henri Vettenranta, a 20-year-old IT student at Tampere University of Technology. I’ve been fiddling with computers for longer than I’ve even had one at home, starting on the computers on my mother’s work place when she had to work on some weekends. How did you hear of GSoC? I originally […]

Haiku Google Summer of Code Interview with Smita Vijayakumar

by @ Monday, May 4th, 2009. Filed under Haiku

Various BeOS/Haiku related news sites are going to be hosting interviews with some of the Google Summer of Code students who applied to work on Haiku. Here’s the interview we did with Smita Vijayakumar, who applied to work on adding IPv6 support to Haiku. Smita’s entry didn’t make the final six, but she’s hopeful that […]

Haiku Alpha 1 Proposals are selected

by @ Tuesday, September 23rd, 2008. Filed under Haiku

Voting has closed on the Haiku Alpha 1 Proposals and the results are in. Accepted were proposals to fix all known data corruption bugs, finish swap file support, fully integrate an I/O scheduler, fix up the ata driver to be able to set it as the default bus manager, and to create the much talked […]

HaikuPorts Gets New Home

by @ Thursday, July 31st, 2008. Filed under Haiku

The new HaikuPorts site is now up and running at: If you’ve ever ported something over to BeOS they’d be happy to have extra hands helping out. Just contact Brecht to get added. For many of the ports it’s just a matter of locating the source code, checking for prior BeOS workarounds and undoing […]

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